Posts tagged ‘games+learning+society’

July 27, 2012

Post-GLS 8.0: The Recap

A few months ago, I was rather gutted that I couldn’t justify (much of) a reason to attend GLS 8.0. I was pretty certain it would be a) one of the most fun “professional” conferences I could attend; b) a good opportunity for some covert iPhone video coverage; and/or c) an excellent opportunity to exercise pent-up enthusiasm—manifested as frenzied clapping—for TERC presenters. But despite my not attending, here’s the vicarious recap—straight from the presenters and attendees themselves!

This June marked the 8th annual Games + Learning + Society (GLS) conference—the most prolific event dedicated to the intersection of high-quality digital media design, learning, and public interest. Experts from disciplines including game studies, education research, learning sciences, industry, government, educational practice, media design, and business gathered at the University of Wisconsin-Madison to share research, network, and propose solutions to catapult learning (both in-school and out) into the 21st century using games and simulations.

Judging from their substantive R&D work and expertise on the frontiers of games and education, it was only natural that GLS 8.0 included a banner session from the EdGE team. Lis Sylvan and Jamie Larsen presented “The Canary’s Not Dead, It’s Just Resting: The Productive Failure of a Science-Based Augmented-Reality Game”, co-authored by EdGE-rs Teon Edwards and the Director of EdGE, Jodi-Asbell-Clarke.

Another very exciting feather-in-the-cap for TERC? Jessica Simon of TERC’s Evaluation group netted a “Best in Show” award for her contributions to the “Vanished” evaluation poster and session. “Vanished” was a curated game co-developed by MIT’s Education Arcade and the Smithsonian Center for Education and Museum Studies. TERC evaluators Simon, Jim Hammerman, and Jonathan Christiansen analyzed and summatively evaluated player demographics, game ubiquity, and the qualitative impact of “Vanished”. And It’s fairly safe to say that when exposed to “Are We Having Fun Yet?” (see below) by Simon and MIT’s Caitlin Feeley and Scot Osterweil—the audience’s response was a resounding “yes”!


A worthy “Best in Show” audience winner at GLS 8.0!

Want to know which conferences TERC is headed to next? Stay tuned for the Winter 2012/Spring 2013 Conference announcement on!